![]() ![]() The developer had already cemented itself as a capable platformer company, but they wanted to do something different. Released November 4, 2002, Ratchet & Clank was Insomniac’s first foray into something new after the success of the Spyro the Dragon series. ![]() The game may have inspired my love of platformer-shooters, and was even remembered so fondly by fans that it received a reboot in 2016, but just how good was the original Ratchet & Clank, really? Image: Insomniac – This is where it all began. I played every mainline entry, and as many of the spin-offs I could get my hands on (except All 4 One – I don’t know what Insomniac was thinking there), up to and including Rift Apart, and while I know it’ll never quite be the same as that first wide-eyed moment of wonder, I still look forward to each and every new entry in the franchise.īut nostalgia is a powerful thing. I pooled all of my pocket money together and bought it outright the day we had to return it, and from that moment on, I didn’t look back, I was hooked. I remember renting Ratchet & Clank from the local Blockbuster one Friday night, slotting it into my PS2, and immediately being blown away by the colors, carnage, and pure creativity. But based on fan and critical response to its latest outing, 2021’s Ratchet and Clank: Rift Apart, it’s just as popular as ever. It’s had its ups and downs, struggled with its identity on more than one occasion (here’s looking at you Ratchet & Clank: Deadlocked), and has experimented heavily over the past two decades. It’s been 20 years since the release of the original Ratchet & Clank game, and in that time the series has ballooned into a worldwide phenomenon. Retrospective: Ratchet & Clank 20 Years Later ![]()
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